Know Before You Go

Regions

Every monster belongs to a family, and a family keeps its ability set and its moveset fixed at every level it appears — a higher-level version of a family you already know hits harder and shrugs off more, but it's still fighting the same fight. Behind that, a family's stats climb from a shared baseline that scales with level, multiplied up or down by the individual creature on top of it, and none of those numbers come out of one master formula: every monster is hand-authored and checked against how long a fight against it actually takes for its level and role, then adjusted if that pacing drifts out of step with its neighbors.

Level isn't the only thing worth reading before you commit. Any ordinary monster can naturally spawn as a tougher Magic or Rare variant carrying extra modifiers — harder to put down, but a noticeably better drop for the trouble — and every monster also carries a rank, Normal, Elite, or Boss, that scales its loot along with the size of the fight it's picking. Neither shows up as its own column in this book's zone tables yet, so size one up the way you would any unfamiliar name: cautiously, the first time.

That's also why a zone's monster table lists a level range instead of a single number: it's the whole band of family members that zone was tuned to hold at once, not one "correct" level to camp at.

[Zone Name]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone Name] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] 14 Passive Sight [drops / quest hook / blank]
[Monster][Family] 59 Aggro Links Sound
[Monster][Family] 812 Aggro Aether [senses casting]
Connections

TODO: what this zone borders and the travel routes in and out.

The Lands Around Saela'Riin

Areas

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

Dungeons

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

The Lands Around Popplin Port

Areas

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

Dungeons

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

The Lands Around Khasaret

Areas

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Zone]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Zone] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

Dungeons

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

[Dungeon]

TODO: three or four sentences — where it sits, what it connects, who hunts here at what levels, and the one thing that kills visitors.

[Dungeon] — Monsters
NameFamilyLv MinLv MaxBehaviorDetectionNotes
[Monster][Family] TODOTODO Passive Sight TODO
[Monster][Family] TODOTODO Aggro Links Sound TODO
[Monster][Family] TODOTODO Aggro Aether TODO
Connections

TODO: what this zone borders and the travel routes in and out.

The Wider World

TODO: regions beyond the starting rings, once the shared arc moves players past Saela'Riin, Popplin Port, and Khasaret.

Region Index
RegionLevel BandChapter Page
TODOTODOTODO
TODOTODOTODO
TODOTODOTODO
TODOTODOTODO

Reading the Tables

TODO: how to read Behavior and Detection at a glance. Behavior — Aggro engages on approach, Passive won't engage unless provoked, Links calls nearby allies in when pulled. Detection — Sight notices you in its cone, Sound notices movement noise, Aether senses active casting.